molten weapons eso. Molten Whip(Lava Whip): Our spammable and a very important skill for the build, thanks to its Seething Fury passive. molten weapons eso

 
Molten Whip(Lava Whip): Our spammable and a very important skill for the build, thanks to its Seething Fury passivemolten weapons eso  Call down a battle standard, dealing 341 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their

Skills / Class Skills. Skip to content ArzyeL Armory. Zenimax, is there any chance MW visual effect will get refreshed? Guys, just spare the posts about how there are more important things to fix. ESO has plenty of weapons skills from Bows to Swords to Staffs. Unlocked at Earthen Heart rank 4. Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Molten Weapons. Keep attacking with Molten Whip and re apply the other skills when necessary. For The Elder Scrolls Online: Tamriel Unlimited on the Xbox One, a GameFAQs message board topic titled "Suggestions for build please. Target: Enemy. E. Neltharus is a level 70 Dragonflight dungeon located in the western part of The Waking Shores, available to all players on Normal, Heroic, and Mythic difficulty, and is part of the Mythic+ rotation in Season 2. Men'Do PC NA AD Khajiit Grand High Illustrious Mid-Tier PvP/PvE Bussmunster #1 March 2016. Target: Enemy. Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. Heavy Attacks w/ Seargent's Mail, Undaunted Infiltrator, and Dual Wield — Elder Scrolls Online. Dragonknight. Skill Description. If I could change the skill, I would give molten weapons (the base skill) the HA bonus damage. Furthermore, magicka Dragonknights have ZERO access to any. by 75 for 10 seconds. Features. Against a single target, apply the DoT from Carve one time, then use Executioner as your spammable. Stack up weapon damage with a bow you know dawnbreaker, enchantments, medium armor, and so on. Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 1 minute. Primary Sets. By the other hand, Molten Armaments buff our Fully heavy. Now Igneous weapons gives us Major brutality for almost 40 seconds (I love it), but without the fully heavy attacks buff . Warden. com. 27% group critical for 6 seconds that can be refreshed every 6 seconds, giving your group 27% increased weapon critical is awesome. Hunding's Rage is just a flat out great DPS set as usual. Bar Swapping will swap your Stance automatically. Mortal. But one of the DK passives in earthen heart grant minor brutality, and majors and minors stack since they're different names, so it's got to use a earthen heart ability to get it, and now stone. Choose your skill (s), and go based off of that. ESO-Hub. Absolutely one of the morphs of Molten Weapons needs a good buff if Molten Armaments is going to keep Empower. Molten Weapons. An ally near the standard can activate the Shackle synergy. The White-Gold War Torte. The Elder Scrolls Online base game. What is the base weapon power increase (at lvl1) for Molten Weapons, and what is your general opinion of this skill and its morphs? Account; Merchandise; en ; en-gb ; de ; fr ; es ; ru ; The Elder Scrolls Online. That'll depend a lot on which skill gems you wish to use. Home; Game Guide. 2. ESO Build Editor; Necrom. Doesn't make much sense to me. Call down a battle standard, dealing 341 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. Magicka Dragonknight PVE. I run the typical meta for DK, based on HA weaving and Molten Armaments. The Chef Arquitius's Lost Thesis tome can be obtained from completing a Battleground; while it is exceptionally rare, it is more likely to drop the more victorious you are in battle. New effect. Your choices via morphs are either Major Brutality OR the 40% heavy attack. Molten Weapons Rank IV: 4320 Magicka: Instant (60s) 36m radius: Molten Armaments (Morph) Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your spell and weapon damage by 20 % for 30 seconds. In general, Molten Whip is the. Both increase pure weapon damage. Cost: 2911. Location: Dragonknight > Earthen Heart. Description: Welcome to the Dragonknight category, here you can find all the skill-lines related to the Dragonknight class. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. ) to deal flame damage instead of physical damage, making the weapons to scale with a magicka setup and also recover magicka instead of stamina while active. Dragon Fire Scale. 3. I think this would be a nice balance. The Dragonknight Class allows you to win the war of attrition with abilities that draw power from both the earth and the beasts of myth while overpowering your foes with ferocious Fire spells. After this the same build (but with a skill changed as mechanic), spending also points into The Atronach, is not as good as it was and it's better go full magicka or stamina and spell dmg or weapon. 1. [*]Molten Armaments (Molten Weapons morph): This morph now increases your own fully-charged Heavy Attack damage by 40% for 30 seconds in addition to granting the Major Sorcery buff. Molten Weapons. Bind an enemy with chaotic magic, dealing 14080 Magic Damage over 20 seconds. Maelstrom weapons are available by defeating the last boss of the Maelstrom Arena. Active. com. These values compare like this: 30,000 Stamina > 15,000 Magicka. It is not possible that his stamina counterpart, of the 18 class abilities he possesses, has only 3 morphs to stamina, that makes it the worst stam pve class by far. Ok so I have heard that the other morph" Molten weapons" is the culprit for the "burning" crits of 2k and above. Skill type: Active. e. Nightblade. I would use Rally + Molten Armaments . Icarusqt. Yes as far as soloing and messing around :)Noticed that i can flare up momentum and a couple other buffs without being revealed but Molten weapons always reveals you. 5 after several hours of maintenance, and it brings a new dungeon to the game. I haven't spec out my toon in any way as i wanted to test some stuff before i decided magicka build or stam build. At the first Sight i mean the Morph (Molten Arsenal?) with the Critbonus of 27% at Morphlevel 1 is the better Morph. Maintenance for the week of July 10: • PC/Mac: No maintenance – July 10 • NA megaservers for patch maintenance – July 12, 4:00AM EDT (8:00 UTC) - 11:00AM EDT (15:00 UTC)Everything I can think of save colossus (a very simple animation) added in the last few years uses existing animations with different particle effects (race against time uses same animation as molten weapons, but it has the glowy light shit on the weapon instead of fire) or static models (like necro bone armor, the animation is same as dk armor. 1. Question ? Does molten Armaments and momentum stack ? Each gives 21% weapon damage boost for limited time would they stack if i were using both skills or does one cancel out the other ? They cancel the other. Charge you and your allies' weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by 20% for 30 seconds. " - Page 2. Skill type: Active. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. There is also the blood moon set that adds 55% increased damage and 50% increased attack speed for 5 seconds. Companion Armor Passives ESO. Dragonknight. Wolfpack Staff, with a reduce target weapon damage by 38 for 5 seconds. Battle through the town and put a stop to the invading tribe's rituals before. Why are some weapons better than others? Find the best weapon for your ESO build. 4k, 1x Kra'gh's gives you 1. First you'll need to decide on a build to use. If it's more like orange, it could also be molten weapons (dk skill). Here is a list of the Companions gear sets in Blackwood: Aggresive: Increase Damage done by x% pr piece worn. ESO-Hub. Graven Deep Grave Inevitability – Light 2 – Adds 657 Critical Chance. Go stealth use rally to gain even more weapon damage then molten armaments that's a 50% boost to heavy attacks right there and pour some CP into bow expert to increases that damage even more. If you want to level another weapon or skill tree without using that weapon or skill, simply placing a skill from that tree on your ability bar helps it gain experience when you gain experience on that bar. This can apply to both PvE and PvP . I would be great if the magicka morph of Molten Weapons (Molten Armaments), imbue any physical weapons (bows, two handed weapon. ESO-Hub. 2)Maximize your weapon damage through crafting (improvement and hundings rage set or ice furnace etc), Molten weapons, Flawless Dawn Breaker, Momentum, Slotting. You need a balance of healing/tankiness and damage on any pvp toon, and dk has several good split morphs for it. Serpent Sting has a 100% scaling with spell damage overall (20% per tick), meaning this enchant will directly slap +30 damage to each sting. 6 seconds The biggest thing I've noticed so far is that without a weapon, I seem to be 100% better at countering and interrupting attacks and I think its because the charge time for unarmed is in line with other weapon skill lines, but seems to break faster when you opt to stop your power attack. Rockgrove is located in Blackwood and is added to ESO with the Blackwood Chapter. Molten Armaments is meant to give a 40% increase to heavy attack damage, but in reality it only has about a 50% chance for a heavy attack to be improved. An ally near the standard can activate the Shackle synergy. You can get crit through light (spell) or medium (weapon) passives, bow gives 5% weapon crit via a passives. Molten Whip is a Skill in Elder Scrolls Online (ESO), this skill can be found and is a part of the Ardent Flame Skill Line. Earthen Heart. Molten Weapons tool tip reads " Charge your weapons with volcanic power to temporarily increase the damage of your heavy attack 41%, with damage increased further against low health target's". This will proc Spawn of Mephala, which deals 1,200 poison damage and snares the energy 50% for 10 seconds. Earthen Heart. It combines class skills with Destruction Staff and Light Armor, so this is the recommended choice of equipment for this build. Weapons in Elder Scrolls Online (ESO) can be crafted, drop from bosses, be found in chests, acquired from vendors or Guild Merchants, be acquired from PvP Reward Bags or PvP vendors or be awarded in Undaunted Pledge Chests. I. Major Sorcery is an Effect in Elder Scroll Online. com. No one shots, and it is hard to see how to get much higher numbers. What if it made melee weapons deal flame dmg and return magicka instead. The Arcanist Class is an extremely powerful way to play in The Elder Scrolls Online. Charge you and your grouped allies’ weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 45 seconds. Dual Wield - Whirlwind. All classes can solo most content but some are simply better and easier than other. Target: Self. Cost: 2381. The Dual Wield skill line is granted the first time you kill an enemy with two weapons equipped. They don't use weapon or spell damage like the player does. Thieves Guild, similar to our previous updates, will come in two parts—the DLC game pack, and the base game patch. Molten Weapons is a Dragonknight active skill in the Earthen Heart skill line in The Elder Scrolls Online. Inferno: Activate an aura of flames which launches a fireball at the nearest enemy every 5 seconds, dealing [4610 / 4661 / 4712 / 4762] Flame Damage. It can be unlocked by gaining experience while having a Skill from that Line on your active Skill Bar. ESO-Hub. Then I had a great idea. Alchemical Flavor Pocket does not. Sorcerer. Every 7. Since both Stamina and Weapon Damage are the. Increases the duration and increases the radius. com is not affiliated with ZeniMax. Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 33 seconds. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%. Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. There are SIX classes in The Elder Scrolls Online from which to choose. Version: 2. ago. Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 36 seconds. Molten Weapons Rank IV: 4320 Magicka: Instant (60s) 36m radius: Molten Armaments (Morph) Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your spell and weapon damage by 20 % for 30 seconds. Dragon Blood is a Skill in Elder Scrolls Online (ESO), this skill can be found and is a part of the Draconic Power Skill Line. Drink a potion, cast Flames of Oblivion / Cauterize, set your Barbed Trap, attack with Eruption, Unstable Wall of Elements, Scalding Rune and switch bars. That and more in this ESO Weapon GuideJoin my Club for Perks! Mother’s Sorrow. ago. All weapons bear the Maelstrom Style. One very simple solution would be to significantly reduce the magicka cost. Radius: 28 Meters. We will be performing maintenance for patch 9. 3) AK117 Meltdown. Molten Armaments Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 30 seconds. Farm for the Sword Dancer pieces first, then craft the remaining. Magma Armor. Empower affects your staff attacks while Major Sorcery affects the strenght of your spells. e. See full list on elderscrollsonline. 1% DPS increase. Our main damage set on this build is Deadly Strike, which now buffs Spell Damage and Spell Critical in addition to its previous Weapon Damage and Weapon Critical Buffs. The Dragonknight has three class focused skill. Gear Explanation. NightBlade. As far as I know Major Sorcery does not affect either light or heavy attacks from mag based weapons. Lash an enemy with flame, dealing 2323 Flame Damage. This effect can occur once every half second. It is intended to be an option halfway between the damage output of two-handed weapons and the defensiveness of a shield and weapon combo. Hitting the target grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. DragonKnight - Molten Armaments (Molten Weapons morph) Sorcerer - Mage's Fury (Execute Damage if health drops below 20% within 4 seconds of casting) Two-Handed - Reverse Slash. Maintenance for the week of November 6: • PC/Mac: No maintenance – November 6 • ESO Store and Account System for maintenance – November 6, 9:00AM EST (14:00 UTC) - 12:00PM EST (17:00 UTC) Molten Whip not gaining spell damage stacks. Embellishments are unique equipped (2) but is there any restriction on crafting a second molten weapon and equipping it? Don’t want to waste a spark and then realise you can only equip one 😬. Augmented: Increase Duration of all Buffs and debuffs by x% pr piece worn. Duration: 30 Seconds. Target: Enemy. Notable Abilities: Whirlwind and its morphs for AoE damage, Hidden Blade for interrupts, Flurry for low-cost DPS output. Affected enemies take more damage from all Flame Damage attacks based on your Weapon and Spell Damage, with a maximum of 6 % bonus damage taken. Molten whip (increases unstable flame damage, to be used with spare magicka) 4. ) to deal flame damage instead of physical damage, making the weapons to scale with a magicka setup and also recover magicka instead of stamina while active. You also gain Empower for the duration, increasing the damage of your Heavy Attacks by 80%. Arcanists are also extremely unique in that they make use of a powerful new game mechanic called Crux. Reduces the cost of Sprint by 12% and increases the Movement Speed bonus of Sprint by 10%. Class Skills are very important in ESO and will have a large impact on your character – especially in the early levels. After choosing your skills you'll look at the passive tree and decide which keystones you want to get. In total, the Damage over Time skills (DoTs) do more damage than your main spammable. Molten Armaments Molten ArmamentsCompanions: basics, traits, and mechanics. Sap Essence — grants Major Sorcery for 20 seconds; Storm Calling . But with the morph for Molten Armaments will only execute with full heavy attack and Igneous Weapons will give out 1 sec instead of 2 for full heavy attacks. The fantastic thing is that these two buffs last 42 seconds. Choking talons, the 15 second wall of elements, inner rage, deep breath, hardened armour, molten armour. Molten Weapons. Values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. 1) 1x Kra'ghs + 1x Molag Kena/Velidreth : This is pretty simple, get more weapon damage with a ton of Physical Penetration. ago. Igneous Weapons gives Major Sorcery and Major Brutality to your whole group, which is useful in dungeons and trials, but a bit much when you're solo. I feel like those skills are cast so infrequently that any Stamina recovery from using them is minuscule. The ability claims to buff all heavy attacks, but only works on fully charged heavy attacks. Even with the execute morph, desto staff abilities do more damage against low health targets than molten armaments. Molten weapons and Igneous weapons can stay the same how they are now granting major sorc and brute but change molten armaments back to how it was with granting 40% bonus damage to heavy attacks and up to 150% VS enemies less than 50% health. Power Extraction IV: 2754 Stamina. The Ardent Flame Skill Line is one of three class skill lines specific to the Dragonknight Class in The Elder Scrolls Online. If you strike an enemy that is immobile or stunned, you set them Off Balance. Online:Buffs. Gems matter more then weapon. Morph Effect: You and your allies also gain Major Brutality, increasing your Weapon Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance. Target: Self. My understanding of this buff is magicka cost for Major Brutality for 30 seconds and that's it. Target: Ground. silverbolts). Dragonknight DPS have two Earthen Heart skills that don't cost Stamina and would see regular use, Igneous Weapons and Eruption, which have 18-second and 60-second durations, respectively. The eruptive damage can occur once every 10 seconds. New effect. Target: Ground. 5 meters and causing them to bleed for an additional 3132 Bleed. Molten Whip. Skill description. Two buffs/debuffs with the same name from different sources will not stack, though a Major and Minor buff of the same type will. Dragon. OR Nightblade for their buffs to next hit and finisher attacks. Inferno Dragon is one of the builds for the Dragonknight class designed for dealing Damage, with Magicka as their primary stat. i would say molten armaments, because you can slot it in your where ever you want since it's a class skill (not tied with specific weapons) and ofc longer duration. Kenarthi’s Roost is a favorite beginner zone in ESO. Simply toggling the skill converts your heavy attacks into a new animation that operates as it does now, where it does bonus damage but operates more like an ability than a heavy attack, both morphs having an execute passive akin to Executioner (bonus damage to targets. Skill description. Well - there are a lot of source of empower, better sorce of spd/wpd buff. lolo_01b16_ESO Relentless focus (NB skill) and Weapon damage enchantments would be other possibilities for red glowing weapons. So if you like the heavy attack buff you'll need another source of major brut like potions or another DK in your group running the other morph. Molten Armaments. By the way , I wouldn't go with 2handed for PvE . January 2022. SET BONUS (2 items) Adds Adds 1096 Maximum Stamina (3 items) Adds 657 Critical Chance (4 items) Adds 129 Weapon and Spell Damage (5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 623 Bleed Damage to all enemies within 2. Lightning Heavy Attack builds have not been a stranger to the ESO meta, and although it has never claimed the top of a DPS chart, it’s ease of use and amazing sustain has made it a frequent recommendation to newer players. Illuminate — grants Minor Sorcery to you and allies for 10-20 seconds when using any Dawn's Wrath skill; Mages GuildBy Deltia / October 30, 2023. Updated: 27 Jun 2023 18:34. Sure you get Major Brutality through a class skill, but huge magicka cost and no other bonus outside of Earthen Heart. DK have Igneous Weapons, and SOR have Critical Surge. A component required to morph an Unstable Morpholith into the Doomchar Plateau. Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 27 seconds. 1. It has the most single target pressure and damage in the game. ESO-Hub. I add in daggers every other rotation to keep up 20% weapon dmg buff along with my molten weapons buff. Tip number three is to pick up a primary weapon skill. Molten Weapons is really weak, at least with staffs: The ability claims to buff all heavy attacks, but only works on fully charged heavy attacks. Range: 7m. Radius: 36 Meters. Definitely these skills, this is your typical end game tank skills. Quickened and augmented are intended to fine tune the rotation. Maintenance for the week of June 19: • [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 19, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)Eg molten armaments: physical weapons now scale off of spell damage and max Magicka and do magic damage (or fire damage since they’re MOLTEN armaments). Pros for flame lash: strong heal. In-Game Description: These skillful masters-at-arms use the ancient Akaviri martial arts tradition of battle-spirit, and wield fearsome magic that pounds, shatters and physically. Igneous Weapons is a Dragonknight Class Ability, found in the Earthen Heart Skill Line. Splits the cost between Magicka and Stamina. I steered so far away from that embellishment when I crafted my weapon. Heavy Attacks w/ Seargent's Mail, Undaunted Infiltrator, and Dual Wield — Elder Scrolls Online. Most of the time I have Expert Hunter sitting there for 3% extra damage from fighters guild passive. Ok so I have heard that the other morph" Molten weapons" is the culprit for the "burning" crits of 2k and above. The Elder Scrolls Online is a very Solo friendly game. Fine some one and use a heavy stealth attack. At the same time, there's content where you want to have a nice dps, rotation, etc, which are not yet vet trials/arenas. CryptoNot to be confused with Knights of the Dragon. The Elder Scrolls Online Guide. Bonus is increased by 100% on caster. 4984 penetration is equal to 4984/500 = 9. I have not tested Molten Armaments or the skill without Morphing it. Skills can be reset at Rededication Shrines found in the capital cities of each ESO faction, for a tidy sum of. Cast. You also gain Empower for the duration, increasing the damage of your Heavy Attacks against. Domihaus. Even if it did, it wouldn't be worth an ability slot at end game. So really your friend was just confused on the wording is all. [*]Molten Armaments (Molten Weapons morph): This morph now increases your own fully-charged Heavy Attack damage by 40% for 30 seconds in addition to granting the Major. Molten Weapons. Our comprehensive guide to Neltharus will cover all the essential information needed to clear this dungeon, including important dungeon. If this is pvp I'd use pots and rally but I'm no. Weapon damage + x% maxresource = skill damage. But lets just go with Belharza, Undaunted and Duelest, thats a total increase of 4,939 light attack damage including 2 lines of 129 weapon damage. Lava Whip : Lash an enemy with flame, dealing [6149 / 6215 / 6284 / 6352] Flame Damage. Duration: 30 Seconds. Champion System Changes. • ESO Store and Account System for maintenance – February 22, 1:00PM EST (18:00 UTC) - 3:00PM EST (20:00 UTC) Molten Weapons bugged? Leave a Reply. Grants you Major Sorcery, increasing your Spell Damage by 20% for X seconds. 4. Skills can be reset at Rededication Shrines found in the capital. Radius: 28 Meters. 0 duration was also increased to 20-seconds, but two weeks later they decide to leave it as we have at the live servers which is 15-seconds. PakKat "Everything was going well, until I died" Gary Gravestink "I am glad you died, I needed the help"From the beginning Molten armaments was our natural finisher, thing that i liked because it gaves us the opportunity of having a finisher with dual wield and bows. While you are on your Secondary Weapon you gain Obsidian Stance, increasing your Healing Done and damage shields by 14%. Wrecking Blow. com. You dont have to use it! Abilities. Flames of Oblivion : Activate an aura of flames which launches a fireball. Honestly Molten weapons should be converted into a heavy attack augment that acts as a toggle, akin to how Overload works. New Effect. Screengrab via Activision. Chains, heroic slash, puncture, green dragon blood, obsidian shield, aggressive war horn. Even with the execute morph, desto staff abilities do more damage against low health targets than molten armaments. When there is multiple targets, use Carve as your spammable. Name: Molten Weapons. The AK117 Meltdown is another molten weapon skin, arguably better looking than the QQ9 Melting Point. So my question is, does this include staves? It should, since their skill lines fall under the weapons category. Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 33 seconds. Chains, heroic slash, puncture, green dragon blood, obsidian shield, aggressive war horn. An ally near the talons can activate the Ignite synergy, dealing 7687 Flame Damage to all. Base skill Molten Weapons Alternative morphs Igneous Weapons Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery,. Radius: 28 meters. Light and Heavy Attacks cannot trigger secondary effects. Holding down a heavy attack provides multiple procs, and accessing this skill quickly is the key to single-target damage success. Its an optional thing. Builds. The recipe for the White-Gold War Torte requires a recipe scroll for the Molten War Torte. Molten Key. New effect Your own damage with Heavy Attacks is increased. Molten Armaments (morph): This morph now grants the caster Empower for the duration of the effect, rather than increasing the damage of their Heavy Attacks by a unique value. Settings: purple 5-set Law of Julianos, purple 3-pice Magnus - purple sharpened lightning staff, purple 3-piece willpower, purple +Magicka enchants, 64 in Magicka, Thief Mundus, and Dunmer race. Unlocked at Earthern Heart rank 4. " - Page 2. Igneous Weapons is a Dragonknight Class Ability, found in the Earthen Heart Skill Line. if you're using rally then you have to slot it in your main bar aka 2H slots. On my level 40 Templar I have these two weapons equipped, one on each weapon set: Hickory Bow of Frost, with a +290 cold damage enchantment. Power Surge — grants Major Sorcery for 33 seconds; Dawn's Wrath . The Molten Armaments +crit % morph is really geared for the Medium Armor Stamina spec. The five set bonus for these sets are unique and could be used in many builds. Use Weapon Power Potions as a source of Major Brutality and Major Savagery. This Skill belongs to the Dragonknight Class and is located in the Ardent Flame Skill Line. The damage bonus is so low that it's not worth using a fully charged heavy attack. Igneous Weapons IV: 4320 Magicka. 6 seconds, adjusted so Igneous Weapons is now 42 seconds & Molten Armaments is 36 seconds; Obsidian Shield & morphs: Increased to 8 seconds from 7. ESO-Hub. Ardent Flame -> Lava Whip -> Molten Whip; Ardent Flame -> Searing Strike -> Venomous ClawI noticed that when i have Molten Armaments active, i do the same damage to mobs, as if did not have it active, so i went to my house to test, and sure enough, it does nothing. Make the igneous weapons morph grant major sorcery and have molten armaments morph grant major brutality instead. Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 36 seconds. It does not say this, but none the less, the bonus will not apply to anything less than a full power heavy attack. Lash an enemy with flame, dealing 2323 Flame Damage. Please have a look at it. i would say molten armaments, because you can slot it in your where ever you want since it's a class skill (not tied with specific weapons) and ofc longer duration. : Obsidian Shield: Call the earth to your defense, granting a damage. Igneous Weapons (Molten Weapons morph): This morph will now grant you and your allies the Major Brutality buff for 30 seconds, in addition to the Major Sorcery buff. equertez • 4 yr. ArmorSet bonus. In ESO's case, it's our 90% DoT rotation, some of which is tied to 10 second buffs which are critical to keep active 100% of the time. Rule is no weapons or skills that produce weapons, (I.